Possibility to pass attrib_list for eglCreateWindowSurface when creating a GLUS window
McNopper opened this issue · 1 comments
McNopper commented
EGLSurface eglCreateWindowSurface(
EGLDisplay display,
EGLConfig config,
NativeWindowType native_window,
EGLint const * attrib_list);
Under EGL, just pass through. With GLFW, parse input.
McNopper commented
Now possible to pass attrib_list for surface creation. Works for OpenGL, OpenGL ES and OpenVG.