ESBG_2G v5.0 Crashs bedrock Windows 10
Frankeinst opened this issue · 10 comments
When I try to start a world or enter a server (using the last version of MC 1.16.1 Bedrock version Windows 10) the game crash and don't show me nothing (like report or something like that).
Are you sure it's related to ESBE 2G? Try doing what you are doing without ESBE 2G.
Without ESBE 2G the world or the server opens normally, I used another shaders (called Energy Shaders (I think)) and all the blocks turn to transparent.
I'd try deleting the ESBE 2G (Settings > Storage) and redownloading it.
ESBE 2G 5.0 works fine on my Windows 10 1.16.1.
Where folder is that?
I have the exact same issue
My graphics card is a rx 580 8g
i think it has something to do with the latest amd radeon drivers, im going to try with older ones
pls Frankeinst, if u have solved the problem, can u say how u did, please
I have the exact same issue
My graphics card is a rx 580 8g
i think it has something to do with the latest amd radeon drivers, im going to try with older ones
pls Frankeinst, if u have solved the problem, can u say how u did, please
I didnt solved that, and i have a laptop with gtx 950m, i did what jmkeol said but didnt changed nothing.
I have the exact same issue
My graphics card is a rx 580 8g
i think it has something to do with the latest amd radeon drivers, im going to try with older ones
pls Frankeinst, if u have solved the problem, can u say how u did, pleaseI didnt solved that, and i have a laptop with gtx 950m, i did what jmkeol said but didnt changed nothing.
:(
I saw on youtube that creating the world in windowed mode can fix issues... im gonna try this later
I have the exact same issue
My graphics card is a rx 580 8g
i think it has something to do with the latest amd radeon drivers, im going to try with older ones
pls Frankeinst, if u have solved the problem, can u say how u did, pleaseI didnt solved that, and i have a laptop with gtx 950m, i did what jmkeol said but didnt changed nothing.
I finally solved the issue!!!
Instead of putting the .mcpack in the resource_packs folder, just double click on it and it will start Minecraft. then it will say, importation started and importation finished.
Instead of putting the .mcpack in the resource_packs folder, just double click on it
Thank you for finding the solution!