Enable `#[cfg(target_thread_local)]`
Closed this issue · 2 comments
This is falling out from the discussion in rust3ds/pthread-3ds#13
Based on rust-lang#91659 – many targets default to false
for has_thread_local
, including armv6k-nintendo-3ds
. Based on our testing #[thread_local]
does work on this platform, and as someone pointed out it appears all ARM targets actually support the #[thread_local]
attribute.
I think we should add has_thread_local: true
to take advantage of the "fast" thread-local support builtin to std
: https://github.com/Meziu/rust-horizon/blob/horizon-std/library/std/src/thread/mod.rs#L186
I can do it (trivial change) but I wanted to make sure everyone's on board before submitting a PR to update the target. I'm building a local version of the compiler to test as well.
Sounds good, open a PR and we can test and discuss there too.
This was merged into upstream in rust-lang#95341
(I don't have permission to close this issue myself)