MichaelPizik's Stars
gree/lwf
LWF - Lightweight SWF
AntKarlov/Anthill-Framework
Tiny framework for creating Flash games.
richardlord/Fruitfly
A library for dynamic creation of Starling display objects from native Flash display objects
TouchScript/TouchScript
Complete multi-touch solution for Unity: iOS, Android, Windows, TUIO.
rje/unishell
Interactive C# Shell for the Unity3d editor
XanderXevious/DAME
Deadly Alien Map Editor - for 2D and isometric games.
bp74/StageXL
A fast and universal 2D rendering engine for HTML5 and Dart.
inspirit/GPUImage
AS3 framework for GPU-based image processing
grapefrukt/juicy-breakout
inspirit/GPUI
tiny GPU [Stage3D] based GUI
prime31/GoKit
Lightweight tween library for Unity
arkeus/Axel
An open source, hardware accelerated 2D flash game library
AlternativaPlatform/Alternativa3D
Alternativa3D Flash GPU accelerated 3D engine
EddieCameron/InputVCR
An input recording/playback solution for Unity
exdev/ex-unity-old-deprecated
some general script I frequently used when developing Unity games.
JuhaKiili/RagePixel
2D Pixelart Toolkit for Unity3D
feathersui/feathersui-starling
User interface components for Starling Framework and Adobe AIR
dropbox/zxcvbn
Low-Budget Password Strength Estimation
tconkling/flump
Exports Flash .FLAs to GPU-friendly formats
richardlord/Ash
An Actionscript 3 entity system framework for game development
emibap/Dynamic-Texture-Atlas-Generator
This tool will convert any MovieClip containing Other MovieClips, Sprites or Graphics into a starling Texture Atlas, all in runtime. By using it, you won't have to statically create your spritesheets. Just take a regular MovieClip containing all the display objects you wish to put into your Atlas, and convert everything from vectors to bitmap textures. This extension could save you a lot of time specially if you'll be coding mobile apps with the starling framework. For more info, please refer to the README.md File
exdev/ex2d
Documentation, runtime scripts and others of ex2D
Gamua/Starling-Framework
The Cross Platform Game Engine
AngryAnt/Path
Pathfinding library for the Unity engine. Issue tracking, wiki and releases are available on the release project URL:
Unity-Technologies/mono
Mono open source ECMA CLI, C# and .NET implementation.