Redstone
Closed this issue · 13 comments
Is your feature request related to a problem? Please describe.
I notice that, in this game, it's pretty difficult to make great buildings even in creative.
Describe the solution you'd like
I'd like if you added some simple redstone interactive components, if it's possible.
The game is limited, so it is difficult to have logical interactive components in the game. It depends on what aspects you are looking for, to your opinion about it is difficult to make "great buildings". Also, redstone components are not really related to how great the building is. If you want to make a beautiful building, there should be enough decorative tiles for you to do so. If you want to make an infrastructure for convenience in the game, there are doors and you may design paths with the world. It is not suitable to add such logical controllers in the game because of the nature of the game.
I would like to see something redstone related in the game. It could provide interesting mechanics to an otherwise dead/static world.
Okay, I understand.
Thank you very much
I would like to see something redstone related in the game. It could provide interesting mechanics to an otherwise dead/static world.
It's kinda hard, as Ben told us.
I would like to see something redstone related in the game. It could provide interesting mechanics to an otherwise dead/static world.
It's kinda hard, as Ben told us.
Probably more difficult than some other things, but it's in no way impossible
Complex logics cannot be made in the game, but if it is necessary, wires (similar to energy wire as in Immersive Engineering) and toggles may still possible. However, some properties such as component hiding and covers or facades are still not possible because the game does not accept the important feature as described in #396.
Here is a list of the things that I would like to have in the game: wires, toggles, powered rails and minecarts.
I think these are pretty simple things to make, aren't they?
Rails are not suitable in the game. Also, movement helpers are still not implemented in the game, so it is not sure if minecarts, horses and boats can be implemented ideally.
Hold on, why are rails not suitable? Could you give any definite reasons?
Yes, that's a question we have.
But we should keep calm..
Oh, btw @hilcon222 do you have Discord?
We have a great forum channel on the Play Minicraft discord that would be the perfect place for discussing mechanics and feature requests such as this one. I think more of the community would be able to see the conversations there which would be good
The reason about that is not only the current system and the game engine are completely not compatible with rails, the property of locking entity in rail could make the game computation and load much heavier. The game is about monsters, magics and adventures, but rails do not meet the game styles. Rails are consistent infrastructure and for survival instead of adventure.
okay, got it.