Pinned Repositories
AmbientProbesUnity
Ambient lighting probe sampling
AmplifyOcclusion
Full source-code for Amplify Occlusion plugin for Unity
Blender-CM3D2-Converter
カスタムメイド3D2用 Blenderアドオン
BoatAttack
Demo Project using the Universal RP from Unity3D
Brunetons-Atmospheric-Scatter
Brunetons procomputed atmospheric scatting in Unity
Brunetons-Improved-Atmospheric-Scattering
A Unity port of Brunetons improved atmospheric scattering
CryImport
3D Studio Max script for import of CryEngine assets
FilmSampleProject
Sample Project for Animation / Film Projects
FontainebleauDemo
Fontainebleau demo
Fragsurf-Character-Controller
Surf and bhop movement in Unity3d
MirceaPrunaru's Repositories
MirceaPrunaru/AmbientProbesUnity
Ambient lighting probe sampling
MirceaPrunaru/AmplifyOcclusion
Full source-code for Amplify Occlusion plugin for Unity
MirceaPrunaru/Blender-CM3D2-Converter
カスタムメイド3D2用 Blenderアドオン
MirceaPrunaru/BoatAttack
Demo Project using the Universal RP from Unity3D
MirceaPrunaru/CryImport
3D Studio Max script for import of CryEngine assets
MirceaPrunaru/FilmSampleProject
Sample Project for Animation / Film Projects
MirceaPrunaru/FontainebleauDemo
Fontainebleau demo
MirceaPrunaru/ForwardPlusURP
MirceaPrunaru/freedeck-ino
MirceaPrunaru/JasonMaToonRenderPipeline
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
MirceaPrunaru/LiliumToonGraph
ShaderGraph が使える ToonShader (UniversalRP)
MirceaPrunaru/MoveToTrailUV
MirceaPrunaru/PhysSound-Open-Source
MirceaPrunaru/ReinhardtLike-Shield-ShaderForge
MirceaPrunaru/Sleek-Render
MirceaPrunaru/SpaceshipDemo
Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render Pipeline
MirceaPrunaru/SPCRJointDynamics
布風骨物理エンジン
MirceaPrunaru/SSGI-URP
Screen Space Global Illumination for Unity Universal Render Pipeline
MirceaPrunaru/uLipSync
A simple LipSync plugin for Unity
MirceaPrunaru/unity-physics-constraints
Minimalistic educational constraint-based physics framework
MirceaPrunaru/Unity-SRP-VXGI
Voxel-based Global Illumination using Unity Scriptable Render Pipeline
MirceaPrunaru/UnityChanToonShaderVer2_Project
UnityChanToonShaderVer2 Project / v.2.0.4 Release or later
MirceaPrunaru/UnityFurURP
Fur shader implementation for URP
MirceaPrunaru/UnityRefractionURP
Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.
MirceaPrunaru/UnityURPFurDemo
MirceaPrunaru/UnityURPUnlitScreenSpaceDecalShader
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
MirceaPrunaru/URP_ScreenSpacePlanarReflections
Simple example of implementing Screen Space Planar Reflections as a RenderFeature
MirceaPrunaru/URP_StylizedLitShader
Madumpa's URP Stylized Lit Shader Repository
MirceaPrunaru/VoxHands
Humanoid Finger Controller Plugin for Unity
MirceaPrunaru/Xiexes-Unity-Shaders
A re-write and restructure of XSToon.