[Potential Bug]: XML parse errors in debuglog
vlczero opened this issue · 4 comments
vlczero commented
The commit e2f0906 introduced some errors. From the debuglog:
[=ERROR=] 123376.38 extensions\Mules_and_Warehouses_Extended\aiscripts\station_mule.xml(422): Error while parsing expression: Operator expected
* Input: $targetIsResource and (not $targetIsProduct))
* Pos: ^
[=ERROR=] 123376.38 extensions\Mules_and_Warehouses_Extended\aiscripts\station_mule.xml(423): Error while parsing expression: Operator expected
* Input: $(not targetIsResource) and ($targetIsProduct))
* Pos: ^
[=ERROR=] 123376.38 extensions\Mules_and_Warehouses_Extended\aiscripts\station_mule.xml(425): Error while parsing expression: Operator expected
* Input: $targetIsWare and (not $targetIsResource) and (not $targetIsProduct))
* Pos:
looks like double ))
Misunderstood-Wookiee commented
Looks like it won't effect anything but debug, all those lines are debug
lines it seems.
…On Sun, 9 May 2021, 4:44 am vlczero, ***@***.***> wrote:
Assigned #125
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vlczero commented
Yea thought so, Still learning x4 modding and what counts as not loading the whole mod. Had that problem with a typo in my own mod I'm making. Looks like bhayden53 already fixed it in efc7cb0
Closing this then. Thanks for the mod!
Misunderstood-Wookiee commented
Ah yes, and thank you for pointing this out too as it remind me that there
is a localisation pull request ill have too merge and fix the new param in
the commit that fixes this issue, as the localisation PR doesn't account
for this new parameter.
The fix you mentioned is available in the development branch as if speaking
I will most likely merge the localisation feature update and tidy up for a
public release today
…On Sun, 9 May 2021, 5:49 am vlczero, ***@***.***> wrote:
Yea thought so, Still learning x4 modding and what counts as not loading
the whole mod. Had that problem with a typo in my own mod I'm making. Looks
like bhayden53 already fixed it in efc7cb0
<efc7cb0>
Closing this then. Thanks for the mod!
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bhayden53 commented
I noticed this as well, I believe I fixed it in my local code but not sure if it made it into an actual pull request