Misunderstood-Wookiee/Mules-and-Warehouses-Extended

travel mule warebasket bug

bhayden53 opened this issue · 1 comments

The travel mule needs a warebasket refactor. Basically there's a do_if that I think behaves in a way the original author didn't intend. I realized this when a user on steam said they needed to specifically set a ware for it to be found.

The travel mule works best on a warehouse where everything is a tradeware. I don't think it was intended to be used on a factory, though obviously that should work properly.

fixed in #51