travel mule warebasket bug
bhayden53 opened this issue · 1 comments
bhayden53 commented
The travel mule needs a warebasket refactor. Basically there's a do_if that I think behaves in a way the original author didn't intend. I realized this when a user on steam said they needed to specifically set a ware for it to be found.
The travel mule works best on a warehouse where everything is a tradeware. I don't think it was intended to be used on a factory, though obviously that should work properly.