Mmrasooli's Stars
RayTracing/TheRestOfYourLife
DEPRECATED — Head to the raytracing.github.io repo for the new home
microsoft/ShaderConductor
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
teeworlds/teeworlds
A retro multiplayer shooter
patriciogonzalezvivo/Meshes
Simple Python Module to load, construct, parse, transform, save meshes in OBJ/PLY format
patriciogonzalezvivo/thebookofshaders
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
AcademySoftwareFoundation/MaterialX
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
kcoley/gltf2usd
command-line utility for converting glTF 2.0 models to USD
thecsapprentice/blender-cycles_openvdb
Patches to Blender for supporting rendering OpenVDB levelsets via raycasting
AcademySoftwareFoundation/openvdb
OpenVDB - Sparse volume data structure and tools
GPUOpen-LibrariesAndSDKs/RadeonProRenderUSD
This plug-in allows GPU or CPU accelerated viewport rendering on all OpenCL 1.2 hardware for the open source USD and Hydra system. You can build this plug-in as a USDView plug-in or a Houdini plug-in.
darknoon/BlenderUSDZ
Blender export addon for Pixar's Universal Scene Description representation
assimp/assimp
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
wdas/ptex
Per-Face Texture Mapping for Production Rendering https://wdas.github.io/ptex
assaultcube/AC
AssaultCube
DeepBlender/DeepDenoiser
Deep learning based denoiser for Cycles, Blender's physically-based production renderer.
VSCodium/vscodium
binary releases of VS Code without MS branding/telemetry/licensing
omnibond/ccRender
AcademySoftwareFoundation/OpenImageIO
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
RichardFrangenberg/Pandora
Pandora Renderfarm-Manager
ellisonleao/magictools
:video_game: :pencil: A list of Game Development resources to make magic happen.
armory3d/armory
3D Engine with Blender Integration
GafferHQ/gaffer
Gaffer is a node-based application for lookdev, lighting and automation
daniruiz/flat-remix-gnome
Flat Remix is a GNOME Shell theme inspired by material design. It is mostly flat using a colorful palette with some shadows, highlights, and gradients for some depth.
PrismPipeline/Prism
Prism Pipeline
MrKepzie/Natron
Open-source compositing software. Node-graph based. Similar in functionalities to Adobe After Effects and Nuke by The Foundry.
appleseedhq/appleseedhq.github.io
Central site for the appleseedhq organization
diwi/PixelFlow
A Processing/Java library for high performance GPU-Computing (GLSL). Fluid Simulation + SoftBody Dynamics + Optical Flow + Rendering + Image Processing + Particle Systems + Physics +...
smkplus/ShaderMan
Convert ShaderToy to Unity HLSL/CG
doyubkim/fluid-engine-dev
Fluid simulation engine for computer graphics applications
rlguy/GridFluidSim3D
A PIC/FLIP fluid simulation based on the methods found in Robert Bridson's "Fluid Simulation for Computer Graphics"