MoArtis/RCGMod

Simple AI controlled second player

MoArtis opened this issue · 3 comments

Piggybacking on the basic enemy logic and the modded assist mode to make the second player's character controlled by the AI.

Alua7 commented

:O 🥇

when you do add this in, please consider anti-softlock mechanics in the case the 2nd player causes issues. like a simple AI that tries to follow player 1 if it detects no enemies around her. auto koing herself when player 1 dies so you dont get softlocked on that screen when they dont move, (or alternatively somehow convince the AI to stomp your character back to life). and try to find someway to control player 2s menus in shops with player 1s controls. (pause screen may need a different kind of alteration.)

While being a interesting idea, the time is getting short. Me or MuKen might attempt doing that later.