MoArtis/RCGMod

Invincibility marks

Alua7 opened this issue · 4 comments

Alua7 commented

Players, enemies and bosses as I understand it have moments when they cannot be hit (stunned enemies, some combo moments etc) can these moments be markable with some kind of signs or palette changes? So players could understand when they're safe and when not to try hit someone.

That might be easy to do. I will have to do some digging and testing but def something that can be attempted for the upcoming version. Thanks!

Alua7 commented

And something like that while you cannot raise a player if he falls (2 players)to avoid whiff-heavies.

Woah. >MoArtis moved this from To do to In progress in 1.3 9 minutes ago
:D

I'm sorry I don't understand how the resurrection is related to the invincibility feedbacks.

I will not be able to make that feature in a reasonable amount of time. The invincibility / "can get hit" tests are all over the place and are sometime using their own timer. It will be a mess to implement properly.
This will have to wait for another version. :)