Item adjustments
Alua7 opened this issue · 2 comments
Alua7 commented
Me again :D Is it possible to make 2 tweaks:
1 FOOD(but not medicines) returns 25% cost if already eaten earlier.
2 accessory numeric values doubled (10% bonus damage to enemy instead of 5% for example)
MoArtis commented
Alua7 commented
Well first thing is important too. When you already used food - it's kinda sad to buy only First Aid bc of best price-effect ratio :-)