MoArtis/RCGMod

wild/recruitable bossess in overworld.

Opened this issue · 1 comments

it would be pretty neat if in areas where we already beat a boss, or an area thats out of the way for after you beat a boss, there was a small chance that the boss could spawn in that room, with the same hp/tactics of when you faught them (Excluding the musician since she requires a stage to work.) and if possible at all to give them a recruit animation so they could be summoned for a unique assist. (playable may vary with the ally mook mod)

Thanks for the suggestion. To be honest, I guess this is will very tough to do. Most bosses have AI scripts which depends heavily on their respective boss room.
But I'm keeping the suggestion around in case someone will eventually found a way and the time to do it. 😉