SWIFT_ACTIVE_COMPILATION_CONDITIONS not being set in the generated project
alanpaivaa opened this issue · 3 comments
Hi, I'm not sure whether this is a bug or a setup issue on my end, but I am unable to set the SWIFT_ACTIVE_COMPILATION_CONDITIONS
build setting in the generated project. For other configs, it seems to work, but it doesn't specifically for this one. This is what my BUILD
file looks like:
ios_application(
name = "App",
...
xcconfig = {
...
"SWIFT_ACTIVE_COMPILATION_CONDITIONS": ["SOME_CONDITION"]
},
)
xcodeproj(
name = "xcodeproj",
build_mode = "bazel",
generation_mode = "incremental",
project_name = "ProjName",
tags = ["manual"],
top_level_targets = [
top_level_target(
":App",
target_environments = ["simulator", "device"]
),
],
minimum_xcode_version = "16.0",
)
I don't see this config being set:
I looked around in the examples and all, but I couldn't get this to work. Could anyone help?
Thanks in advance.
The generated project doesn't have it's build settings set, but all of the compiler flags are pass in via OTHER_SWIFT_FLAGS
.
@brentleyjones The problem is that I need to do something like #if SOME_CONDITION
, and that is not possible to do with OTHER_SWIFT_FLAGS
. Do you know if I could achieve that by any other means?
The -D
should be set correctly if it's set correctly in the Bazel build. rules_xcodeproj builds with bazel, nothing you set in Xcode will impact the actual build (though it might impact indexing).