ModDota/BugTracker

Entities derived from npc_dota_base do not correctly display their roll angle

DoctorGester opened this issue · 0 comments

Code to reproduce:

SpawnEntityFromTableSynchronous("npc_dota_base", {
        model = "models/props_tree/cypress/tree_cypress010.vmdl",
        angles = Vector(0, 0, 90)
    })

This is also correct for :SetAngles method.