Cleanup Bat Animation
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jaygarcia commented
After finishing the work with the dungeon enemies, Bat needs some love.
- When
walking
, the animation should be centered and not bob up and down / left and right. Hover is a different story. Hovering is really good atm. - Using the other dungeon enemies as a model, when the bat dies, it should fall and stay on frame
0
in the direction it was facing. - It seems that the bat needs to decide to move. quicker.