gltf28 does not support texture paths outside the blend directory
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Moguri commented
Assume the following structure
models
- model.blend
maps
- model_base.png
In this case, the blend file will point to ../maps/model_base.png
. On export, the Blender 2.80+ glTF exporter will copy this to the same directory as the glTF output file and change the path to model_base.png
.
blend2bam should take the output glTF and attempt to fix paths in a post-processing step (similar to how physics is handled).