Android Export 3.2.3
RustedSquaresStudios opened this issue · 0 comments
RustedSquaresStudios commented
When exported to Android, the game will crash when a scene where it is used is instanced. When I removed the tool and the files from the game files, the game would work properly. I tried both the gles3 and gles2 renderers. I also fiddled around with other graphics settings but to no avail. The Godot version I used was 3.2.3.