Wrong wad Static item in game on Tomb Raider 1 (through Dosbox) and game don't launch through IDE
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Kitsune64 commented
Hello,
I'm used Tomb Editor for creating a Tomb Raider 1 mod game compatible with MS-DOS as it was.
Also I precise I run the Tomb IDE through a Virtual Machine (Qemu) with Windows 10 as a guest OS cause I'm natively on a Linux system and Tomb IDE don't seem to launch on Wine for now.
I successfully make a first textured basic room for TR1 that run on Dosbox. But I encounter 2 issues with the Tomb Editor:
- Launching directly the game after building a level give me a black screen and return to the editor.
- When I put a static item in the editor it appear like I want in the editor but this is not the same item when I run the game in Dosbox. I have tried to put as example some "bones" item on my first room and in game this give me a kind of "wooden stick" through Dosbox.
Note:
I try a keep the game compatible with DOS so I don't want to switch to another engine than the original game.
Kitsune64 commented