sm_restorelast restores all rounds instead of just the last round
Closed this issue · 11 comments
!restorelast
restores all rounds instead of just the last round.
sm plugins list:
[SM] Listing 43 plugins:
01 "Client Preferences" (1.10.0.6492) by AlliedModders LLC
02 "CS:GO PugSetup: damage printer" (2.0.5) by splewis
03 "Basic Info Triggers" (1.10.0.6492) by AlliedModders LLC
04 "Admin Menu" (1.10.0.6492) by AlliedModders LLC
05 "[CS:GO] Fake Competitive Ranks/Coins/Profile" (1.2.1) by Laam4
06 "Basic Votes" (1.10.0.6492) by AlliedModders LLC
07 "[CS:GO] Music Kits [Menu]" (1.7.3) by iEx Edited by Kento
08 "[CS:GO] Bot Quota Fix" (FINAL) by TheWho
09 "ServerAdvertisements3" (3.1.3) by ESK0
10 "CS:GO PugSetup: hostname setter" (2.0.5) by splewis
11 "CS:GO Max team size" (1.0.0) by splewis
12 "CS:GO PugSetup: autokicker" (2.0.5) by splewis
13 "Fun Commands" (1.10.0.6492) by AlliedModders LLC
14 "[ ZK Servidores ] - Block Commands" (1.0) by By: Geison TecnoHard - Edited: crashzk
15 "CS:GO PugSetup" (2.0.5) by splewis
16 "CS:GO PugSetup: team locker" (2.0.5) by splewis
17 "Basic Commands" (1.10.0.6492) by AlliedModders LLC
18 "AFK Manager" (4.3.0) by Rothgar
19 "SM Franug CS:GO Agents Chooser" (1.1.2) by Franc1sco franug
20 "Steam Works Group Manager" (1.7) by Someone
21 "TecnoHard AllChat Control" (1.2) by AbNeR @CSB
22 "Anti-Flood" (1.10.0.6492) by AlliedModders LLC
23 "Basic Ban Commands" (1.10.0.6492) by AlliedModders LLC
24 "Admin File Reader" (1.10.0.6492) by AlliedModders LLC
25 "hextags" (1.45) by Hexah
26 "[ ZK Servidores ] - Automatic Response" (1.1) by Plock - Edited: crashzk
27 "Weapons & Knives" (1.7.0) by kgns | oyunhost.net
28 "CS:GO PugSetup: write team money to chat" (2.0.5) by Versatile_BFG/jkroepke
29 "Basic Comm Control" (1.10.0.6492) by AlliedModders LLC
30 "Gloves" (1.0.4) by kgns | oyunhost.net
31 "[Levels Ranks] Core" (v3.0 SR1) by RoadSide Romeo & Wend4r
32 "Basic Chat" (1.10.0.6492) by AlliedModders LLC
33 "[ ZK Servidores™ ] CS:GO Friendly Fire" (3.1) by Dk--, crashzk
34 "[SWGM] Command Listener" (1.1) by Someone
35 "Round Restore" (0.9) by Moritz Loewenstein
36 "Sound Commands" (1.10.0.6492) by AlliedModders LLC
37 "Player Commands" (1.10.0.6492) by AlliedModders LLC
38 "Admin Help" (1.10.0.6492) by AlliedModders LLC
39 "Nextmap" (1.10.0.6492) by AlliedModders LLC
40 "Reserved Slots" (1.10.0.6492) by AlliedModders LLC
41 "Fun Votes" (1.10.0.6492) by AlliedModders LLC
42 "Chat-Processor" (2.2.0) by Keith Warren (Drixevel)
43 "HANSE Reserved Slots" (2.0) by red!
SourceMod Version Information:
SourceMod Version: 1.10.0.6492
SourcePawn Engine: 1.10.0.6492, jit-x86 (build 1.10.0.6492)
SourcePawn API: v1 = 5, v2 = 12
Compiled on: Jul 24 2020 20:07:18
Built from: https://github.com/alliedmodders/sourcemod/commit/250886f
Build ID: 6492:250886f
http://www.sourcemod.net/
Round Restore Version: "Round Restore" (0.9) by Moritz Loewenstein
PUGSetup Version: "CS:GO PugSetup" (2.0.5) by splewis
mp_backup_round_file_pattern: "%prefix%_round%round%.txt"
Same thing with the !restore
command no matter which round you choose to restore it returns it restores all rounds.
Is the title in the menu for restoring the last round correct? ("Restore round x?")
Currently it just loads round after round from 0 to 30 or how does it load "all" rounds?
ping @crashzk
Sorry, I'm going to check it out, I didn't notice it. I will get this information and I'll be back as soon as possible.
To restore, go to the first round 0. For example, I play in the 30th generation, and when I want to go to the 5th, 10th, 8th, etc., I go to the 0th generation.
//MY Server BACKUP
"mp_backup_restore_list_files" game - Lists recent backup round files matching the prefix, most recent files first, ac
"mp_backup_restore_load_autopause" = "1" game - Whether to automatically pause the match after restoring round data from backup
"mp_backup_restore_load_file" game - Loads player cash, KDA, scores and team scores; resets to the next round after t
"mp_backup_round_auto" = "1" game - If enabled will keep in-memory backups to handle reconnecting players even if th
"mp_backup_round_file" = "backup" game - If set then server will save all played rounds information to files filename_dat
"mp_backup_round_file_last" = "" game - Every time a backup file is written the value of this convar gets updated to hol
"mp_backup_round_file_pattern" = "%prefix%_round%round%.txt" game - If set then server will save all played rounds information to files named by thi
"sv_vote_issue_loadbackup_allowed" = "1" game notify replicated - Can people hold votes to load match from backup?
Hi, can you send a screenshot of ingame chat / or recording how this looks like when it happens?
Thank you, can you check if this works? Just copy RoundRestore.smx to your server.
RoundRestore
Yes, it is working properly now. Thanks, we can't go to zero, but that's not a problem. All you have to do is restart the game.
There is also one problem, what if the periods exceed 30? Is it possible to restore? I haven't tried it yet. Thanks anyway.
When you go on "previous rounds" it justs shows "Round 1, 2, 3 ..." instead of "Round 0, 1, 2, ..." ?
Currently it will only show rounds until 30, maybe i can change that.