UI Theme Helpers
pavlicekdominik opened this issue · 0 comments
pavlicekdominik commented
ValidateThemeData
Purpose: Check that a given theme data asset includes all necessary resources and complies with expected structures.
Inputs:
UUITheme
: The UI Theme data asset to validate.
Returns:
A boolean indicating whether the theme data is valid.
Pseudocode:
Function ValidateThemeData(UIThemeData) -> bool
// Check if the UI theme data asset is not null
If UIThemeData is null
Return false
// Check if the UI theme data asset has valid references/resources
If not UIThemeData.Fonts.IsValid()
Return false
If not UIThemeData.Colors.IsValid()
Return false
If not UIThemeData.Textures.IsValid()
Return false
If not UIThemeData.Sounds.IsValid()
Return false
// ... Continue with other resources ...
// If all checks pass, return true
Return true
End Function
IsRuntimeThemeSwitchingAllowed
Purpose: Determine if the system permits theme changes while the game is running, which might be relevant for performance considerations or gameplay reasons.
Returns:
A boolean indicating if runtime theme switching is permitted.
Pseudocode:
Function IsRuntimeThemeSwitchingAllowed() -> bool
// Define a boolean variable that dictates the ability to switch themes at runtime
// This could be a setting from a configuration file or a global setting within the game
bool allowRuntimeSwitching = GameSettings.AllowRuntimeThemeSwitching
// Return the value of this setting
Return allowRuntimeSwitching
End Function