Mountea Project Launcher is a tool designed to facilitate the launching of Unreal Engine projects with ease. It provides a graphical user interface that allows users to load Unreal Engine maps, select launch options, and manage different versions of the Unreal Engine installed on their system.
- Map Loading: Dynamically load all
.umap
files within an Unreal Engine project directory. - Launch Options: Choose how to launch the project (Server, Client, Standalone).
- Engine Version Detection: Automatically detects installed Unreal Engine versions.
- Command Preview: View the command that will be run based on current selections.
To get started with Mountea Project Launcher, clone the repository or download the latest release.
git clone https://github.com/Mountea-Framework/MounteaProjectLauncher.git
Before you begin, ensure you have the following installed:
- Python 3.x
- PyQt5 to create GUI
- PyInstaller to create a standalone executable (optional)
Run main.py to open the Mountea Project Launcher (or run release file). Use the interface to load maps from an Unreal Engine project, select your launch options, and manage engine versions.
Contributions to the Mountea Project Launcher are welcome! Feel free to submit pull requests or open issues to improve the tool.
Distributed under the MIT License. See LICENSE
for more information.
Mountea is dedicated to providing tools and frameworks to enhance game development workflows. Check out our other projects!
For support join our Discord community.