Respawn crashed
kanewinter opened this issue · 3 comments
kanewinter commented
Cervator commented
Hi there - that log file doesn't really contain a lot of stuff. Could you please let us know what version of the game you were playing?
BenjaminAmos commented
This crash has the same stacktrace as #553, so both issues may have the same underlying cause.
BenjaminAmos commented
I don't know if that file sharing link will last forever, so I'm copying in the contents here to prevent it from getting lost.
USER-GIVEN INFO:
respawning
ERROR STACK TRACE:
java.lang.NullPointerException
at org.destinationsol.game.ObjectManager.recalcRadius(ObjectManager.java:159)
at org.destinationsol.game.ObjectManager.addObjNow(ObjectManager.java:200)
at org.destinationsol.game.ObjectManager.addRemove(ObjectManager.java:183)
at org.destinationsol.game.ObjectManager.update(ObjectManager.java:145)
at org.destinationsol.game.SolGame.lambda$update$2(SolGame.java:317)
at java.util.ArrayList.forEach(ArrayList.java:1257)
at org.destinationsol.game.SolGame.lambda$update$3(SolGame.java:316)
at java.lang.Iterable.forEach(Iterable.java:75)
at org.destinationsol.game.SolGame.update(SolGame.java:315)
at org.destinationsol.SolApplication.update(SolApplication.java:235)
at org.destinationsol.SolApplication.safeUpdate(SolApplication.java:210)
at org.destinationsol.SolApplication.render(SolApplication.java:174)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Window.update(Lwjgl3Window.java:392)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.loop(Lwjgl3Application.java:137)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:111)
at org.destinationsol.desktop.SolDesktop.main(SolDesktop.java:149)