Pinned Repositories
botw-object-map
A map of every single object in Zelda: Breath of the Wild. https://mrcheeze.github.io/botw-object-map
botw-tools
Some datamining stuff for The Legend of Zelda: Breath of the Wild
botw-waypoint-map
Map of the 226 map waypoints that count towards 100% map completion in Breath of the Wild.
GYTB
Super simple custom badge homebrew for the 3DS home menu.
musenet-midi
A tool for converting input and output data for OpenAI's MuseNet from and to MIDI. https://mrcheeze.github.io/musenet-midi/
obj2mc
Converts a 3d model from .obj format into the json form recognized by Minecraft.
playcoin
Allows modifying the 3DS Play Coin counter, for Ninjhax/3dsx users.
pokered-self-replicator
A save file for Pokemon Red and Blue that can clone itself into other copies of the game that it communicates with via Game Link Cable.
pokestadium-ace
Notes and code related to getting arbitrary code execution on Pokemon Stadium for the N64.
stable-diffusion-webui
Stable Diffusion web UI
MrCheeze's Repositories
MrCheeze/botw-tools
Some datamining stuff for The Legend of Zelda: Breath of the Wild
MrCheeze/botw-object-map
A map of every single object in Zelda: Breath of the Wild. https://mrcheeze.github.io/botw-object-map
MrCheeze/musenet-midi
A tool for converting input and output data for OpenAI's MuseNet from and to MIDI. https://mrcheeze.github.io/musenet-midi/
MrCheeze/stable-diffusion-webui
Stable Diffusion web UI
MrCheeze/botw-waypoint-map
Map of the 226 map waypoints that count towards 100% map completion in Breath of the Wild.
MrCheeze/playcoin
Allows modifying the 3DS Play Coin counter, for Ninjhax/3dsx users.
MrCheeze/extdata_dump
MrCheeze/totk-tools
MrCheeze/zelda64-heapviz
A Lua script for Bizhawk to display info on heap contents for Ocarina of Time and Majora's Mask.
MrCheeze/homestuck-ruffle-tester
For testing how well Ruffle currently emulates Homestuck flashes. Automatically uses the latest ruffle release via CDN.
MrCheeze/pokegold-ace
Work from 2017 on Remote Code Execution in Pokemon Gold. Apparently functional, but unfortunately poorly documented.
MrCheeze/andrewhussie
MrCheeze/dread-tools
MrCheeze/mrcheeze.github.io
MrCheeze/pokecrystal-ace
Work from 2018 on Remote Code Execution in Pokemon Crystal. The RCE itself works, but the project built around it was never completed.
MrCheeze/print-mdebug
MrCheeze/z_majora-data-RCS-git
MrCheeze/BizHawk
BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
MrCheeze/bk-bruteforcing
A movement sim and bruteforcer for Banjo-Kazooie, intended for finding setups for float-precise floor clips.
MrCheeze/detritus
ignore
MrCheeze/gz
Ocarina of Time trainer
MrCheeze/midi-file
Parse and write MIDI files
MrCheeze/mm
A decompilation of The Legend of Zelda: Majora's Mask brought to you by a bunch of clever folks.
MrCheeze/oot
Decompilation of The Legend of Zelda: Ocarina of Time
MrCheeze/papermario
Decompilation of Paper Mario
MrCheeze/PMR-SeedGenerator
MrCheeze/ruffle
A Flash Player emulator written in Rust
MrCheeze/sw97-1
A recreation of the Spaceworld 1997 Ocarina of Time demo
MrCheeze/zelda64-ganonfloor
Bizhawk lua scripts for researching https://www.youtube.com/watch?v=oAIJbdmqd_0 in Ocarina of Time and Majora's Mask
MrCheeze/zelda64-heapsim
Heap sim for Ocarina of Time (WIP, not currently functional)