MrStahlfelge/gdx-controllerutils

iOS MFI controller implementation testers needed

Closed this issue · 2 comments

The iOS MFI controller implementation is working and therefore pulled to the master branch. However, I could only test on a single device and controller, an iPhone 5s on iOS 12.2 with Logitech PowerShell Controller via Lightning. Everything is working as expected, but this controller has no analogue sticks (is not "extended" in Apples spec).

I released a beta build of my game and two users tested with a SteelSeries Nimbus via bluetooth. All iOS 12.2. User on an iPhone10,5 (= iPhone 8 Plus) said everything was working as expected, user on an iPhone10,6 (= iPhone X) said dpad was not working at all and analogue sticks where only working on polling, not with ControllerListeners.

Would be great if other libGDX devs working with RoboVM and having an MFI controller could test this.

Apple announced iOS 13 has support for Playstation 4 and Xbox One S controllers. So this should be testable, too.

Closing this as I released my game with this lib and so far all users say it is working as expected.