GPGS HTML/Desktop: saveGameState should respect progressValue
MrStahlfelge opened this issue · 1 comments
MrStahlfelge commented
Current implementations of GPGS on HTML and Desktop ignore the progressValue
parameter of saveGameState
. From the JavaDoc:
progressValue A value indicating player's progress. Used for conflict handling: if game state already saved is higher than this value, the gameState is not saved
The value should be saved in Drive's custom properties and checked before saving.
https://developers.google.com/drive/v3/web/properties
MrStahlfelge commented
Closing this as desktop is not supported by Google any more.