Undefined packets
Closed this issue · 3 comments
JeyFrey commented
Just quoting Rain0Ash here, as its besser to have it as a new issue:
"It would be nice if all information about undefined packets were displayed (and save optionaly). Unfortunately, C# I can only read, but not write. "
NL0bP commented
I'm looking packages using wp669f specially made for ArcheAge. Included are two scripts: AA_parse2-decrypt.fsc and AA_parse2-without_decript.fsc . I usually use the second to see the source packages. The first script helps you to look at decoded (short packets) server packets DD05.
WP669F-AA.ZIP
Rain0Ash commented
How to use it then? 😄
NL0bP commented