NVIDIA-RTX/MathLib
Cross-platform SSE/AVX/NEON-accelerated math library, coming with a common library to be used in HLSL/C++ code
C++MIT
Issues
- 26
MathLib on ARM and without SSE4
#7 opened by perneky - 11
ML_NAMESPACE broken
#5 opened by perneky - 3
- 3
GetQuaternion() -> SetupByQuaternion() -> GetRotationYPR() Does not yield the same rotation
#2 opened by oreyg - 2
compilation warnings
#1 opened by wangyuehi