Naotsun19B/GraphPrinter-Document

Compatibility Issue due to compile Error

Opened this issue · 4 comments

Hello,

I'm currently having issue compiling from source the plugin GraphPrinter for the platform Linux, I'm unsure how to fix them, I've compiled other plugins already and they didn't have such logs
The plugin is really good and it's really hard to do without after using it, hopefully the problem is easy to fix
Thank you for your time

Some user
UBT-UnrealEditor-Linux-Development.txt
Konsole Output.txt

The ability to print the details panel used to be able to compile on Linux, but it no longer seems to be possible.
Until updated, please try the following fixes first.

DetailsPanelPrinter.Build.cs (line: 62)
Before: if (Target.IsInPlatformGroup(UnrealPlatformGroup.Windows) || Target.IsInPlatformGroup(UnrealPlatformGroup.Linux))
After: if (Target.IsInPlatformGroup(UnrealPlatformGroup.Windows))

This change will disable the print function in the detail panel on Linux, but should not cause compile errors.
I apologize for any inconvenience caused.

Thank you so much, it works like a charm now
Should I write down the changes to make if I want to download the plugin in the future or will these changes be implemented?
Thanks again for your quick and effective response
Best Regards

Some user

I will include the above in the next update.
I apologize for any inconvenience this may cause, but in the meantime, I would appreciate it if you could take care of this issue in your own environment.

No problem, I was asking because I planned to update my engine in 6 months, so I just wanted to know if I should write down some notes about it
But like I mention the plugin works amazingly with the small change, so don't worry and take your time
Thanks again for the service and making such useful plugin
Best Regards

Some user