Necavi/ssqlib

Player's index is always 0 on Left 4 Dead 2 server

Opened this issue · 0 comments

The index of a player always returns a 0 when receiving information back from 
the Source server.

This is a Valve issue so it cannot be addressed here. It's more of an 
informational entry.


Original issue reported on code.google.com by baseball...@gmail.com on 14 May 2010 at 9:01