NegInfinity/ProjectExodus

Skeeltal Mesh Import broken as of Unreal 4.24

Opened this issue · 2 comments

Due to the changes in unreal API, currently any attempt to import a scene with a skeletal mesh in it result in a crash with "Assertion failed: LODINfo ... SkeletalMeshRenderData.cpp, line 213"

This is being worked on. Meanwhile a clumsy workaround is to remove skeletal meshes from the scene prior to export.

Can not import into UE4.25.

I need to convert my character models created in Unity to UE4.
I want to avoid this problem. Is it possible to fix the problem?