Nelarius's Stars
typst/typst
A new markup-based typesetting system that is powerful and easy to learn.
TheAlgorithms/Rust
All Algorithms implemented in Rust
vectordotdev/vector
A high-performance observability data pipeline.
CompVis/latent-diffusion
High-Resolution Image Synthesis with Latent Diffusion Models
EmbarkStudios/rust-gpu
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
evcxr/evcxr
EmbarkStudios/kajiya
💡 Experimental real-time global illumination renderer 🦀
EmbarkStudios/puffin
🐦 Friendly little instrumentation profiler for Rust 🦀
mikbry/awesome-webgpu
😎 Curated list of awesome things around WebGPU ecosystem.
nicbarker/clay
High performance UI layout library in C.
jan-van-bergen/GPU-Raytracer
GPU Raytracer from scratch in C++/CUDA
HuiZeng/Image-Adaptive-3DLUT
Learning Image-adaptive 3D Lookup Tables for High Performance Photo Enhancement in Real-time
Ogeon/palette
A Rust library for linear color calculations and conversion
RayMarch/ferris3d
A free 3D model of Ferris the rustacean
ttddee/Cascade
Node-based image editor with GPU-acceleration.
Pjbomb2/TrueTrace-Unity-Pathtracer
A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
NVIDIAGameWorks/RayTracingDenoiser
NVIDIA Ray Tracing Denoiser
songrun/SeamAwareDecimater
Mesh simplification with UV's boundary preserved
Patryk27/strolle
Experimental real-time renderer with support for dynamic global illumination
samdauwe/webgpu-native-examples
Collection of C-language examples that demonstrate basic rendering and computation in WebGPU native.
alipbcs/ZetaRay
Real-time Direct3D 12 path tracer
MomentsInGraphics/BlueNoise
A SciPy implementation of the void-and-cluster method for generation of blue noise textures with arbitrary dimension.
brendan-duncan/webgpu_inspector
Inspection debugger for WebGPU
teoxoy/encase
Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules
beaufortfrancois/webgpu-cross-platform-app
WebGPU cross-platform app with CMake/Emscripten
IwakuraRein/CIS-565-Final-VR-Raytracer
Real-time Global Illumination with Vulkan Ray Tracing API
pudnax/voidin
GPU driven renderer using WGPU
nissmar/FilmNoise
Analog grain simulation on grayscale images
JooseRajamaeki/relative_self_attention
phoekz/p3d-si