This repository aims to explore Computer Graphics concepts and tools.
Description | ||
---|---|---|
Raytracing (v1) | Raytracing in One Weekend | |
Open GL | Research how low a level graphic API works, what is needed to make a simple game loop, rotate some cubes, work with light and projections | |
Direct X | Research how low a level graphic API works, what is needed to make a simple game loop, rotate some cubes, work with light and projections | |
Unreal Engine 4 | Samples and drafts about code from udemy course “The Unreal Engine Developer Course” | |
Unity | Code from Udemy Course ” Game Physics - Introduction Gravitation and Rotation in Unity ” | |
Math tricks | Algebra calculations |