NeoSpark314/BeepSaber
A basic implementation of the Beat Saber VR game mechanic in the Godot Game Engine for Oculus Quest (and other VR headsets)
GDScriptMIT
Stargazers
- akien-mga@godotengine, @W4Games
- AppServiceProviderDhaka, Bangladesh
- bellyjeans
- beniwtv
- BenMcLeanKansas City, MO
- bir-thg
- codekid-rgbCanada
- Coffee-Toffee
- colorworlds
- djbailey
- farbod-s@avicennaresearch @chabokpush @chabok-io @taaghche
- fenix-hubBari - Italy
- ferquiUniversity of Groningen
- GK-GreyGhostLos Angeles
- hankedan000United States
- JFonS
- JoachimFrydenlund
- juliendorraParis, France
- lbenard4thwallfx
- leandrodreamerEcuador
- linzehong
- LittleBigBugColorado, United States
- osedoe@allica-bank
- pinlin168
- pwabGermany
- QuentinLeloire
- realkotobMunich, Germany
- risooonho
- RodZill4France
- rsubtilSiemens
- sang89vhVietnam
- schmurfyParis, France
- TaraSophieDev
- tengkuizdihar
- tieorangeAndersen Lab
- zachsback21