Nesh108/Unity_MetaBalls_Liquids

Boundaries

jarbleswestlington opened this issue · 2 comments

do you have any idea how to increase the boundary that the metaballs render in? Dimx/y/z doesn't seem to do it, and the original author's page was taken down!

blobs.mp4

Hey @jarbleswestlington!

It has been ages I don't use this but from what I remember: could you make the metaballs smaller and the liquid larger? That should allow you to increase the "resolution".
I remember that there was some sort of limit though.

The problem is that the smaller you make the metaballs, the less resolution they have! Sadly, they lose polygons and eventually disappear.

EDIT: I figured it out! Dim x/y/z doesn't change the bounds of the Metaballs, but it does increase their complexity! So if you shrink all the balls down and increase the Dim you can get more playing space!