NicknineTheEagle/Frostbite-Scripts

It does not extract all Nfs 2016 songs

Closed this issue · 18 comments

Hi, I wanted to inform you that the [dumper] script from the [frostbite3] folder does not extract all the songs from Need For Speed 2016. I miss four songs are:

Aero Chord - Break Them (feat. Anna Yvette)
Clement Marfo & The Frontline - Get Rowdy
CP feat. Danny Cainco - Do not Stop
Dirty South - The Unknown (feat. FMLYBND)

Is it possible to solve this problem?

The words you are reading are explained by Google -> Translator

Perhaps you are not looking in the right place then, Frostbite games have a lot of sounds scattered around different folders. Assuming these songs actually play in-game and aren't a part of a video.

I searched and found nothing
I even typed the words individual to ( Search ) in Windows and found nothing
unless the scribe does not unpack the various files and bypasses.
Do you do something about it?

The words you are reading are explained by Google -> Translator

SoundWaveAsset is the only sound asset type used by this game. Either these tracks has a non-indicative names or you're not looking in the right place.

CP feat. Danny Cainco - Do not Stop is named Party_Camelphat_Stop. Like I said, they appear to have confusing names.

Ok, this song
I omitted my mistake
CP feat. Danny Cainco - Do not Stop

The rest of these aren't even listed in GenenisMusicAsset.ebx. Where are those songs used? In cutscenes?

https://nfssoundtrack.com/nfs2015/

This page confirms these songs are only used in cutscenes. Which means they're a part of movie audio tracks and you're out of luck. Do your research next time before blaming my scripts for not working properly.

I did not mean to offend you only to say that something is wrong with the script.

does that mean that songs 3 are in movies in the game anyway?

Like I said, they're probably in movie audio tracks mixed in with the rest of cutscene audio. You can check ui/movies directory, MovieTextureAsset assets will you get VP6 files that you can convert and listen to.

ok, I'll check it right now.

MovieTextureAsset is a program?

No, it's one of Frostbite asset types handled by ebxtoasset scripts.

How should I change in the script to extract movies?

Please, learn how to read instructions already. All scripts are explained in README and comments in the script itself.

ok sorry

ok thanks for help
you can already close the topic.