Support for new game called Bodycam?
Opened this issue · 1 comments
Moroccxn-LSU commented
- This game (Bodycam) aims for hyper-realism so the UI is extremely minimal and very few indicators are given for "good moments".
- Can this model potentially be fine-tuned to work with less obvious indicators?
Noah-Grimaldi commented
Yeah there's multiple things I could try.
- Firstly, I could try training a model on maybe the ragdoll falling effect, that might be a little inaccurate .
- Secondly, I could try just recognizing enemy players that are alive and just leave in any part of the clip where you can see an enemy player that is alive (this obviously is not kills, but it would at least contain all sections of the video where there was kills).
- I'll think about adding support for this, I may just try it on my local and see if it's any good, if not, I'll let you know
Thanks for the feedback