Pinned Repositories
CameraWorks
Observer camera for Genshin Impact
endless-runner-scripts
Scripts for a WebGL endless runner microgame. https://www.noirccc.net/blog/games.html
GenshinSandprints
Desert sand deformation by depth capture
NekoLib
Game framework features for Unity
NekoStats
Reactive stat system for Unity. Provides lightweight observable stats that support flexible runtime modification.
ObjectPool
A simple flexible object pool for Unity. Supports generic prefab pooling, dynamic capacity, and custom behaviour delegates
SRMove
Move smoothly on stairs by slope approximation. Rigidbody character controller inspired by Genshin Impact.
TimelineBlender
Fade in & fade out Unity Timelines at runtime
unity-mmd-utils
(Legacy) Utility and stagework scripts for MMD-style rendering workflow in Unity.
URPSimpleGenshinShaders
A simple Genshin Impact facial shader for Unity URP, based on NiloCat shader example
NoiRC256's Repositories
NoiRC256/URPSimpleGenshinShaders
A simple Genshin Impact facial shader for Unity URP, based on NiloCat shader example
NoiRC256/GenshinSandprints
Desert sand deformation by depth capture
NoiRC256/SRMove
Move smoothly on stairs by slope approximation. Rigidbody character controller inspired by Genshin Impact.
NoiRC256/CameraWorks
Observer camera for Genshin Impact
NoiRC256/unity-mmd-utils
(Legacy) Utility and stagework scripts for MMD-style rendering workflow in Unity.
NoiRC256/NekoLib
Game framework features for Unity
NoiRC256/TimelineBlender
Fade in & fade out Unity Timelines at runtime
NoiRC256/ObjectPool
A simple flexible object pool for Unity. Supports generic prefab pooling, dynamic capacity, and custom behaviour delegates
NoiRC256/StarRailNPRShader
Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail. This fork adds alternative stylized addtional light support
NoiRC256/NekoStats
Reactive stat system for Unity. Provides lightweight observable stats that support flexible runtime modification.
NoiRC256/URP_ASE_Tutorial
Amplify Shader Editor Tutorial with Universal Render Pipeline
NoiRC256/ccmovies
A simple movie reviews website
NoiRC256/CrepeSR
SR
NoiRC256/C2
NoiRC256/centralized-object-pool
An simple inspector drag-and-drop GameObject pool for Unity, suitable for building quick demos.
NoiRC256/CommBank-Server
NoiRC256/CommBank-Web
NoiRC256/fmetp_tutorial_questvr_stream
NoiRC256/genshin-stats
Show your Genshin Impact game profile!
NoiRC256/GenshinGamePlay
参考Genshin的GamePlay框架,包括战斗、解谜、怪物AI、剧情,持续开发中
NoiRC256/Grasscutter
A server software reimplementation for a certain anime game.
NoiRC256/Grasscutter_Resources
Combined Resource Folder from Multiple Sources of certain anime game
NoiRC256/hexo-theme-async-multilang
A simple, lightweight Hexo theme.
NoiRC256/hexo-theme-aurora
🏳️🌈 Futuristic auroral Hexo theme.
NoiRC256/NoiRC256
NoiRC256/Starward
Game Launcher for miHoYo - 米家游戏启动器
NoiRC256/task-tracker
Simple task tracker built in React JS
NoiRC256/Unity_StarRail_CRP_Sample
An example of a custom rendering pipeline that restores the rendering of HSR
NoiRC256/UnityExplorer
An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.
NoiRC256/Whiteboard
P2P shared whiteboard