Norbivar/RTSCamera

hello, I love the mod but whenever a battle finishes after I press "done" or "end battle" I get a crash

Closed this issue · 3 comments

Exception information
Type: System.NullReferenceException
Message: Object reference not set to an instance of an object.
Source: TaleWorlds.GauntletUI
CallStack:
at bool TaleWorlds.GauntletUI.GamepadNavigation.GamepadNavigationScopeCollection.HasScopeInAnyList(GamepadNavigationScope scope)
at void TaleWorlds.GauntletUI.GamepadNavigation.GauntletGamepadNavigationManager.RemoveNavigationScope(IGamepadNavigationContext context, GamepadNavigationScope scope)+(KeyValuePair x) => { } [0]
at bool System.Linq.Enumerable.Any(IEnumerable source, Func predicate)
at void TaleWorlds.GauntletUI.GamepadNavigation.GauntletGamepadNavigationManager.RemoveNavigationScope(IGamepadNavigationContext context, GamepadNavigationScope scope)
at void TaleWorlds.GauntletUI.GamepadNavigation.GauntletGamepadNavigationManager.OnMovieReleased(IGamepadNavigationContext context, string movieName)
at void TaleWorlds.GauntletUI.Data.GauntletMovie.Release()
at void TaleWorlds.Engine.GauntletUI.GauntletLayer.OnFinalize()
at void TaleWorlds.ScreenSystem.ScreenBase.HandleFinalize()
at void TaleWorlds.ScreenSystem.ScreenManager.PopScreen()
at void TaleWorlds.Core.GameStateManager.OnPopState(int level)
at void TaleWorlds.Core.GameStateManager.DoGameStateJobs()
at void TaleWorlds.Core.GameStateManager.PopState(int level)
at void TaleWorlds.MountAndBlade.MissionState.OnTick(float realDt)
at void TaleWorlds.Core.GameStateManager.OnTick(float dt)
at void TaleWorlds.Core.Game.OnTick(float dt)
at void TaleWorlds.Core.GameManagerBase.OnTick(float dt)
at void TaleWorlds.MountAndBlade.Module.OnApplicationTick(float dt)
at void TaleWorlds.DotNet.Managed.ApplicationTick(float dt)
at void ManagedCallbacks.LibraryCallbacksGenerated.Managed_ApplicationTick_Patch1(float dt)

I don't see anything related to this mod.
What mods are you using? Which Bannerlord version with which RTSCam? What platform?

I am using 1.2.5 atm with Shattered Imperium, an overhaul mod with RBM. I didn't update bannerlord to 1.2.6 by using offline mode by steam, RTS works fine in scenes like village town etc. and in the battle it is fine but, I cant get out of the battle it just crashes, also I believe that on an earlier post you stated that we dont need to command file anymore since its integrated into the RTS file, because at the start Im getting an error code saying that win64 shipping file commandsystm dll is missing, I can skip the notification but just wanted to let you know is that normal ?

Long time has passed, I still haven't seen anything related to this.
If it still persist (on any other versions), feel free to create another ticket, as I'm closing this one for sanity. :)