Nornec/Midinous-Issues

1.1.0 Travellers can become out of sync

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in the odd situation where a user might change the Canvas Beat value (faster or slower) while Midinous is running, if more than one Traveller is active then they can become out of sync.
i.e. where they would both arrive at their destinations simultaneously, they do not until Midinous is stopped and restarted

it was just made aware to me that the speed of the Traveller might be being updated at the next Point it arrives at. which if true is not the bug i though i was reporting. i actually think this behaviour makes a lot of sense