ESPM significantly slows down emulation
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infval commented
If I remove _mapper->ProcessEPSMClock();
here
Lines 466 to 471 in e6d75fc
UPD: I made a mistake in the 1st version of the post, the problem can be solved by adding
if ("Is Epsm Enabled") _mapper->ProcessEPSMClock();
. It remains to write the code for determining that EPSM is enabled.UPD2: Requires a new option in the Emulation settings, or renaming "Enable EPSM" to "Enable EPSM emulation" in the Audio settings, because you can disable EPSM in the Volume tab.