/ColourfulExplodingSquares

Experimenting with rendering different types of graphical elements in SDL2 and handling input. Includes some explosion particle effects, solid walls and AI bots. Also includes a class for building custom WAV audio files in-memory or outputting to a file. The in-memory part of this class doesn't really work, but the file-output part does.

Primary LanguageC++

Stargazers

No one’s star this repository yet.