[DGSM] Crash on "Click on Care Package"
Closed this issue · 2 comments
Steps to reproduce:
- Select Care Package (yellow box)
- Reroll Care Package
- Click on Care Package (still in yellow box)
- Game crash
Game Version: U42-510972-S
Mods:
Mod Manager 2.13.6.104,
Debug Console 1.0.7.45,
DGSM 3.3.27.294
Console Output:
[DGSM][1]: interest: Suit Wearing: 1
[DGSM][1]: interest: Doctoring: 1
[19:22:06.730] [1] [ERROR] Tried to add minions beyond the allowed limit
[DebugConsole][1]: Error[Error]: Tried to add minions beyond the allowed limit
[DebugConsole][1]: Error[Error]: Tried to add minions beyond the allowed limit
[19:22:06.880] [1] [INFO] Checking which steam branch we're on. Got: []
Debug Output:
Tried to add minions beyond the allowed limit
at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0
at Debug.LogError (System.Object obj) [0x00000] in <8c239b169b544cce8b8bc7ddd2d09e10>:0
at CharacterSelectionController.AddDeliverable (ITelepadDeliverable deliverable) [0x00000] in <9411b2c55a4e44e68a95bd3ba148e05c>:0
at CarePackageContainer.SelectDeliverable () [0x00000] in <9411b2c55a4e44e68a95bd3ba148e05c>:0
at CarePackageContainer.b__33_1 () [0x00000] in <9411b2c55a4e44e68a95bd3ba148e05c>:0
at Util.Signal (System.Action action) [0x00000] in <8c239b169b544cce8b8bc7ddd2d09e10>:0
at KToggle.Click () [0x00000] in <8c239b169b544cce8b8bc7ddd2d09e10>:0
at KToggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <8c239b169b544cce8b8bc7ddd2d09e10>:0
at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <0b23117e1c7442f8b1842fe2f3bf6fcb>:0
at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <0b23117e1c7442f8b1842fe2f3bf6fcb>:0
at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00000] in <0b23117e1c7442f8b1842fe2f3bf6fcb>:0
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <0b23117e1c7442f8b1842fe2f3bf6fcb>:0
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <0b23117e1c7442f8b1842fe2f3bf6fcb>:0
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <0b23117e1c7442f8b1842fe2f3bf6fcb>:0
at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <0b23117e1c7442f8b1842fe2f3bf6fcb>:0
at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <0b23117e1c7442f8b1842fe2f3bf6fcb>:0
Build: U42-510972-S
Will be fixed on next release version, currently on BETA testing via patreons
fixed on 3.3.28.308