Add randomness to health and damage values
OSSATMTeamjc18 opened this issue · 0 comments
OSSATMTeamjc18 commented
Description
- Start enemies at a random health value between 40 and 60.
- Start enemies with a random attack value between 10 and 14.
- Attack damage is random, using the robot's attack value as an upper limit (for example, if the player's attack is 10, their damage range is 7-10).