gui nil issue -- from fresh pull
mistergibson opened this issue · 4 comments
<<< setting loglevel to WARNING >>>
[[INIT]] - lua
[[ERROR]] - ./data/library/core/tgui/elements/windows.lua:5: attempt to index global 'gui' (a nil value)
[[INIT]] - sdl
[[INIT]] - net
[[INIT]] - game
[[INIT]] - video: mode
[[INIT]] - video: misc
[[INIT]] - gl
Renderer: GeForce 6200/PCI/SSE2 (NVIDIA Corporation)
Driver: 2.1.2 NVIDIA 270.41.06
Rendering using the OpenGL GLSL shader path.[[INIT]] - console
[[ERROR]] - data/cfg/font.lua:1: attempt to index global 'gui' (a nil value)
Note: I have no .octaforge_client dir at all when invoking it. ... should it auto-create it?
How are you launching it? You're supposed to use run_client.sh.
cfg versioning system recently added should prevent these issues.
sweet