OldUnreal/Unreal-testing

[227k] Emitters, trails linger for longer than they should

Closed this issue · 4 comments

First image: 227k
Second image: 227i

trails_broken
trails_original

Trails last way longer than they normally should and generally don't seem to act as intended when compared to older versions

I accidentally uploaded the same image twice, I fixed that

Is there a specific mod I can test this with?

My old HD Weapons mod shows this off, as well as my EarthWepz mod, which both use trailer emitters attached to chip projectiles to create a line spark effect. They normally look like this:

image

But in 227k, they now look like this:

image

Download: HDWeps v0.6.zip

Fixed it now, wrong maths on fadeout.