OmarShehata/webgl-outlines
Implementation of a post process outline shader in ThreeJS & PlayCanvas.
JavaScriptMIT
Issues
- 0
Make it compatible with pmndrs/postprocessing
#21 opened by samevision - 2
- 17
InstancedMesh support
#16 opened by agviegas - 2
SkinnedMesh support
#17 opened by enyo - 2
How to increase/decrease line thickness?
#19 opened by FuzzyWobble - 1
publish NPM package
#18 opened by RodrigoHamuy - 4
I want anti-aliasing of the outlines.
#15 opened by workamiracle - 2
can we set the outline linewidth ?
#11 opened by zhiqunDLUT - 1
gltf ,material loss,why
#13 opened by atlas1119 - 1
Add licence
#14 opened by StefanSchwan - 2
- 6
Shader code can't be recognized
#5 opened by GothParrot - 1
- 13
Broken surface ID buffer on GTX 1070 ?
#9 opened by OmarShehata - 1
- 13
deck.gl port
#2 opened by farfromrefug - 5
improvements and fixes
#1 opened by farfromrefug - 0
Problems with GridHelper
#4 opened by Sea-DH1