[Bug]: Main thread is getting blocked during initialisation
sapharow opened this issue · 5 comments
sapharow commented
What happened?
The app's main thread hanged for more than 3 seconds due to usage of synchronous deprecated API applicationIconBadgeNumber.
Steps to reproduce?
Can not be reliably reproduced locally due to nature of the issue.
The info is gathered using BugSnag error reporter from one of our users.
What did you expect to happen?
The app's main thread is not blocked during OneSignal initialisation.
OneSignal iOS SDK version
Release 5.2.1
iOS version
17
Specific iOS version
17.0.2
Relevant log output
Thread 0 - com.apple.usernotifications.UNUserNotificationServiceConnection - (TH_STATE_WAITING)
0 libsystem_kernel.dylib +0x11d4 _mach_msg2_trap
1 libsystem_kernel.dylib +0xf6c _mach_msg2_internal
2 libsystem_kernel.dylib +0xe84 _mach_msg_overwrite
3 libsystem_kernel.dylib +0xcc4 _mach_msg
4 libdispatch.dylib +0x1eefc __dispatch_mach_send_and_wait_for_reply
5 libdispatch.dylib +0x1f29c _dispatch_mach_send_with_result_and_wait_for_reply
6 libxpc.dylib +0x106cc _xpc_connection_send_message_with_reply_sync
7 Foundation +0x396bc ___NSXPCCONNECTION_IS_WAITING_FOR_A_SYNCHRONOUS_REPLY__
8 Foundation +0x213b8 -[NSXPCConnection _sendInvocation:orArguments:count:methodSignature:selector:withProxy:]
9 Foundation +0x3b4bc -[NSXPCConnection _sendSelector:withProxy:arg1:arg2:]
10 Foundation +0x3b3e8 __NSXPCDistantObjectSimpleMessageSend2
11 UserNotifications +0x46fc ___70-[UNUserNotificationServiceConnection badgeNumberForBundleIdentifier:]_block_invoke
12 libdispatch.dylib +0x42fc __dispatch_client_callout
13 libdispatch.dylib +0x136b0 __dispatch_lane_barrier_sync_invoke_and_complete
14 UserNotifications +0x5090 -[UNUserNotificationServiceConnection badgeNumberForBundleIdentifier:]
15 UserNotifications +0x4f40 -[UNUserNotificationCenter badgeNumber]
16 UIKitCore +0x390530 -[UIApplication applicationIconBadgeNumber]
17 OneSignalNotifications +0x7580 +[OSNotificationsManager clearBadgeCount:fromClearAll:]
18 OneSignalFramework +0x9188 +[OneSignal init]
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Code of Conduct
- I agree to follow this project's Code of Conduct
frederik-jacques commented
I'm seeing the same thing ... launch time is really slow after adding the OneSignal SDK for iOS.
dingwilson commented
+1
jherrm commented
+1 This crash happened during an app review and caused us to get rejected. Any workarounds??