OpenEndedGroup/Field2

Save All does not save shader code

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When creating a new workspace in Field, using the database structure, i.e. creating a new workspace by the command line, the shader code is not saved when using "Save All"
./f_mac fieldbox.FieldBox -file test -threaded 1

  1. Create a new workspace
  2. Add a new box
  3. Insert some shader code
  4. Save All
  5. Exit Field
  6. Start Field

Shader code is not saved.

Seems the ShaderPreprocessor class was not commited