Crash with snapshot
Closed this issue · 1 comments
parad0xcal commented
Not sure if this is the correct place for this as it's a snapshot issue, but I thought I'd share anyway.
Currently when I try to draw more than one icon to a surface, I'm getting a crash relating to buffer elements in openGL. This only occurs when syncing, I can create as many icons as I like, it's only after syncing that I get the full exit crash.
I know you've been doing a lot of work around these recently so thought you may want to be aware.
Obligatory crash log: http://pastebin.com/kyRr5Tws